# NETWORK::NETWORK_SHOW_PSN_UGC_RESTRICTION

- **Hash:** `0x5C497525F803486B`
- **Namespace:** NETWORK
- **Runtime name (Lua/JS):** `NetworkShowPsnUgcRestriction`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/NETWORK/NETWORK_SHOW_PSN_UGC_RESTRICTION

## Signature

```c
void NETWORK_SHOW_PSN_UGC_RESTRICTION();
```

## Returns

`void`

## Description

nullsub, doesn't do anything

## Usage

### Lua

```lua
NetworkShowPsnUgcRestriction()

-- always available, by hash
Citizen.InvokeNative(0x5C497525F803486B)
```

### JavaScript

```js
NetworkShowPsnUgcRestriction();

// by hash
Citizen.invokeNative('0x5C497525F803486B');
```

### C#

```csharp
Function.Call((Hash)0x5C497525F803486B);
```

*Sources: alloc8or RDR3 NativeDB.*
