{"hash":"0xC59AB6A04333C502","ns":"NETWORK","name":"_GET_LAUNCH_PARAM_STRING","slug":"_GET_LAUNCH_PARAM_STRING","official":false,"named":true,"luaName":"GetLaunchParamString","game":"rdr3","apiset":"client","returnType":"const char*","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0xDFFC15AA63D04AAB"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_GET_LAUNCH_PARAM_STRING","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_GET_LAUNCH_PARAM_STRING.md","snippets":{"lua":"local retval = GetLaunchParamString()","luaInvoke":"local retval = Citizen.InvokeNative(0xC59AB6A04333C502, Citizen.ResultAsString())","js":"const retval = GetLaunchParamString();","jsInvoke":"const retval = Citizen.invokeNative('0xC59AB6A04333C502', Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0xC59AB6A04333C502);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}