{"hash":"0x6E2FD8CF7EB10E53","ns":"NETWORK","name":"_LOCAL_PLAYER_PEDSHOT_TEXTURE_DOWNLOAD_REQUEST","slug":"_LOCAL_PLAYER_PEDSHOT_TEXTURE_DOWNLOAD_REQUEST","official":false,"named":true,"luaName":"LocalPlayerPedshotTextureDownloadRequest","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"playerSlot","type":"int"},{"name":"personaPhotoLocalCacheType","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_LOCAL_PLAYER_PEDSHOT_TEXTURE_DOWNLOAD_REQUEST","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_LOCAL_PLAYER_PEDSHOT_TEXTURE_DOWNLOAD_REQUEST.md","snippets":{"lua":"local retval = LocalPlayerPedshotTextureDownloadRequest(playerSlot, personaPhotoLocalCacheType)","luaInvoke":"local retval = Citizen.InvokeNative(0x6E2FD8CF7EB10E53, playerSlot, personaPhotoLocalCacheType, Citizen.ResultAsInteger())","js":"const retval = LocalPlayerPedshotTextureDownloadRequest(playerSlot, personaPhotoLocalCacheType);","jsInvoke":"const retval = Citizen.invokeNative('0x6E2FD8CF7EB10E53', playerSlot, personaPhotoLocalCacheType, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x6E2FD8CF7EB10E53, playerSlot, personaPhotoLocalCacheType);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}