{"hash":"0xA021095C983F20D8","ns":"NETWORK","name":"_NETWORK_AUTO_SESSION_IS_PROCESSING_SESSION_SPLIT","slug":"_NETWORK_AUTO_SESSION_IS_PROCESSING_SESSION_SPLIT","official":false,"named":true,"luaName":"NetworkAutoSessionIsProcessingSessionSplit","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_AUTO_SESSION_IS_PROCESSING_SESSION_SPLIT","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_AUTO_SESSION_IS_PROCESSING_SESSION_SPLIT.md","snippets":{"lua":"local retval = NetworkAutoSessionIsProcessingSessionSplit()","luaInvoke":"local retval = Citizen.InvokeNative(0xA021095C983F20D8, Citizen.ReturnResultAnyway())","js":"const retval = NetworkAutoSessionIsProcessingSessionSplit();","jsInvoke":"const retval = Citizen.invokeNative('0xA021095C983F20D8', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xA021095C983F20D8);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}