{"hash":"0x12AEB56B489415C5","ns":"NETWORK","name":"_NETWORK_DID_RECENT_GAMER_NAMES_REQUEST_SUCCEED","slug":"_NETWORK_DID_RECENT_GAMER_NAMES_REQUEST_SUCCEED","official":false,"named":true,"luaName":"NetworkDidRecentGamerNamesRequestSucceed","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_DID_RECENT_GAMER_NAMES_REQUEST_SUCCEED","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_DID_RECENT_GAMER_NAMES_REQUEST_SUCCEED.md","snippets":{"lua":"local retval = NetworkDidRecentGamerNamesRequestSucceed()","luaInvoke":"local retval = Citizen.InvokeNative(0x12AEB56B489415C5, Citizen.ReturnResultAnyway())","js":"const retval = NetworkDidRecentGamerNamesRequestSucceed();","jsInvoke":"const retval = Citizen.invokeNative('0x12AEB56B489415C5', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x12AEB56B489415C5);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}