{"hash":"0x32C90CDFAF40514C","ns":"NETWORK","name":"_NETWORK_GET_RANK","slug":"_NETWORK_GET_RANK","official":false,"named":true,"luaName":"NetworkGetRank","game":"rdr3","apiset":"client","returnType":"int","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_GET_RANK","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_GET_RANK.md","snippets":{"lua":"local retval = NetworkGetRank()","luaInvoke":"local retval = Citizen.InvokeNative(0x32C90CDFAF40514C, Citizen.ResultAsInteger())","js":"const retval = NetworkGetRank();","jsInvoke":"const retval = Citizen.invokeNative('0x32C90CDFAF40514C', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x32C90CDFAF40514C);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}