{"hash":"0xAC6153A0722F524C","ns":"NETWORK","name":"_NETWORK_GET_ROS_TITLE_NAME","slug":"_NETWORK_GET_ROS_TITLE_NAME","official":false,"named":true,"luaName":"NetworkGetRosTitleName","game":"rdr3","apiset":"client","returnType":"const char*","params":[],"summary":"Returns CGameConfig->ConfigOnlineServices->RosTitleName (see gameconfig.xml)","descriptions":[{"source":"alloc8or","format":"text","body":"Returns CGameConfig->ConfigOnlineServices->RosTitleName (see gameconfig.xml)"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_GET_ROS_TITLE_NAME","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_GET_ROS_TITLE_NAME.md","snippets":{"lua":"local retval = NetworkGetRosTitleName()","luaInvoke":"local retval = Citizen.InvokeNative(0xAC6153A0722F524C, Citizen.ResultAsString())","js":"const retval = NetworkGetRosTitleName();","jsInvoke":"const retval = Citizen.invokeNative('0xAC6153A0722F524C', Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0xAC6153A0722F524C);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}