{"hash":"0xDB438CC9BC6F4022","ns":"NETWORK","name":"_NETWORK_GET_XP","slug":"_NETWORK_GET_XP","official":false,"named":true,"luaName":"NetworkGetXp","game":"rdr3","apiset":"client","returnType":"int","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_GET_XP","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_GET_XP.md","snippets":{"lua":"local retval = NetworkGetXp()","luaInvoke":"local retval = Citizen.InvokeNative(0xDB438CC9BC6F4022, Citizen.ResultAsInteger())","js":"const retval = NetworkGetXp();","jsInvoke":"const retval = Citizen.invokeNative('0xDB438CC9BC6F4022', Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xDB438CC9BC6F4022);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}