{"hash":"0xDD73C9838CE7181D","ns":"NETWORK","name":"_NETWORK_HAS_COMPLETED_MP_INTRO_FLOW_ON_CURRENT_SLOT","slug":"_NETWORK_HAS_COMPLETED_MP_INTRO_FLOW_ON_CURRENT_SLOT","official":false,"named":true,"luaName":"NetworkHasCompletedMpIntroFlowOnCurrentSlot","game":"rdr3","apiset":"client","returnType":"BOOL","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_HAS_COMPLETED_MP_INTRO_FLOW_ON_CURRENT_SLOT","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_HAS_COMPLETED_MP_INTRO_FLOW_ON_CURRENT_SLOT.md","snippets":{"lua":"local retval = NetworkHasCompletedMpIntroFlowOnCurrentSlot()","luaInvoke":"local retval = Citizen.InvokeNative(0xDD73C9838CE7181D, Citizen.ReturnResultAnyway())","js":"const retval = NetworkHasCompletedMpIntroFlowOnCurrentSlot();","jsInvoke":"const retval = Citizen.invokeNative('0xDD73C9838CE7181D', Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xDD73C9838CE7181D);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}