{"hash":"0x3215BBE34D3418C5","ns":"NETWORK","name":"_NETWORK_SESSION_REMOVE_PLAYER_FLAGS","slug":"_NETWORK_SESSION_REMOVE_PLAYER_FLAGS","official":false,"named":true,"luaName":"NetworkSessionRemovePlayerFlags","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"flags","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_SESSION_REMOVE_PLAYER_FLAGS","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_SESSION_REMOVE_PLAYER_FLAGS.md","snippets":{"lua":"local retval = NetworkSessionRemovePlayerFlags(flags)","luaInvoke":"local retval = Citizen.InvokeNative(0x3215BBE34D3418C5, flags, Citizen.ReturnResultAnyway())","js":"const retval = NetworkSessionRemovePlayerFlags(flags);","jsInvoke":"const retval = Citizen.invokeNative('0x3215BBE34D3418C5', flags, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x3215BBE34D3418C5, flags);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}