{"hash":"0x44D59EC597BBF348","ns":"NETWORK","name":"_NETWORK_SPAWN_CONFIG_ADD_PROPERTY_SCRIPTED","slug":"_NETWORK_SPAWN_CONFIG_ADD_PROPERTY_SCRIPTED","official":false,"named":true,"luaName":"NetworkSpawnConfigAddPropertyScripted","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"configProperty","type":"int"},{"name":"include","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_SPAWN_CONFIG_ADD_PROPERTY_SCRIPTED","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_NETWORK_SPAWN_CONFIG_ADD_PROPERTY_SCRIPTED.md","snippets":{"lua":"NetworkSpawnConfigAddPropertyScripted(configProperty, include)","luaInvoke":"Citizen.InvokeNative(0x44D59EC597BBF348, configProperty, include)","js":"NetworkSpawnConfigAddPropertyScripted(configProperty, include);","jsInvoke":"Citizen.invokeNative('0x44D59EC597BBF348', configProperty, include);","csharp":"Function.Call((Hash)0x44D59EC597BBF348, configProperty, include);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}