{"hash":"0x356F9FB0698C1FEB","ns":"NETWORK","name":"_REQUEST_PEDSHOT_TEXTURE_LOCAL_BACKUP_DOWNLOAD","slug":"_REQUEST_PEDSHOT_TEXTURE_LOCAL_BACKUP_DOWNLOAD","official":false,"named":true,"luaName":"RequestPedshotTextureLocalBackupDownload","game":"rdr3","apiset":"client","returnType":"const char*","params":[{"name":"player","type":"int"},{"name":"personaPhotoLocalCacheType","type":"int"}],"summary":"Only used in R* SP Scripts","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in R* SP Scripts"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/NETWORK/_REQUEST_PEDSHOT_TEXTURE_LOCAL_BACKUP_DOWNLOAD","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_REQUEST_PEDSHOT_TEXTURE_LOCAL_BACKUP_DOWNLOAD.md","snippets":{"lua":"local retval = RequestPedshotTextureLocalBackupDownload(player, personaPhotoLocalCacheType)","luaInvoke":"local retval = Citizen.InvokeNative(0x356F9FB0698C1FEB, player, personaPhotoLocalCacheType, Citizen.ResultAsString())","js":"const retval = RequestPedshotTextureLocalBackupDownload(player, personaPhotoLocalCacheType);","jsInvoke":"const retval = Citizen.invokeNative('0x356F9FB0698C1FEB', player, personaPhotoLocalCacheType, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x356F9FB0698C1FEB, player, personaPhotoLocalCacheType);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}