{"hash":"0xC1E1A3D5ED7617B8","ns":"NETWORK","name":"_SET_DOOR_UNNETWORKED","slug":"_SET_DOOR_UNNETWORKED","official":false,"named":true,"luaName":"SetDoorUnnetworked","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_SET_DOOR_UNNETWORKED","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_SET_DOOR_UNNETWORKED.md","snippets":{"lua":"SetDoorUnnetworked(p0, toggle)","luaInvoke":"Citizen.InvokeNative(0xC1E1A3D5ED7617B8, p0, toggle)","js":"SetDoorUnnetworked(p0, toggle);","jsInvoke":"Citizen.invokeNative('0xC1E1A3D5ED7617B8', p0, toggle);","csharp":"Function.Call((Hash)0xC1E1A3D5ED7617B8, p0, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}