{"hash":"0x668AF6E4933AC13F","ns":"NETWORK","name":"_SET_LAUNCH_PARAM_VALUE","slug":"_SET_LAUNCH_PARAM_VALUE","official":false,"named":true,"luaName":"SetLaunchParamValue","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"paramName","type":"const char*"},{"name":"value","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x65E65CA6A0FE59D4"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_SET_LAUNCH_PARAM_VALUE","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_SET_LAUNCH_PARAM_VALUE.md","snippets":{"lua":"SetLaunchParamValue(paramName, value)","luaInvoke":"Citizen.InvokeNative(0x668AF6E4933AC13F, paramName, value)","js":"SetLaunchParamValue(paramName, value);","jsInvoke":"Citizen.invokeNative('0x668AF6E4933AC13F', paramName, value);","csharp":"Function.Call((Hash)0x668AF6E4933AC13F, paramName, value);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}