{"hash":"0xE0CB4AB15CB32710","ns":"NETWORK","name":"_UGC_QUERY_GET_DATE","slug":"_UGC_QUERY_GET_DATE","official":false,"named":true,"luaName":"UgcQueryGetDate","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"index","type":"int"},{"name":"p2","type":"Any*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_DATE","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_DATE.md","snippets":{"lua":"local p2 = UgcQueryGetDate(p0, index, p2)","luaInvoke":"local p2 = Citizen.InvokeNative(0xE0CB4AB15CB32710, p0, index, Citizen.PointerValueIntInitialized(p2))","js":"const p2 = UgcQueryGetDate(p0, index, p2);","jsInvoke":"const p2 = Citizen.invokeNative('0xE0CB4AB15CB32710', p0, index, Citizen.pointerValueIntInitialized(p2));","csharp":"var p2 = new OutputArgument();\nFunction.Call((Hash)0xE0CB4AB15CB32710, p0, index, p2);\n// p2.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}