{"hash":"0x97764E8AC6487A9A","ns":"NETWORK","name":"_UGC_QUERY_GET_LANGUAGE","slug":"_UGC_QUERY_GET_LANGUAGE","official":false,"named":true,"luaName":"UgcQueryGetLanguage","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"p0","type":"Any"},{"name":"index","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_LANGUAGE","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_LANGUAGE.md","snippets":{"lua":"local retval = UgcQueryGetLanguage(p0, index)","luaInvoke":"local retval = Citizen.InvokeNative(0x97764E8AC6487A9A, p0, index, Citizen.ResultAsInteger())","js":"const retval = UgcQueryGetLanguage(p0, index);","jsInvoke":"const retval = Citizen.invokeNative('0x97764E8AC6487A9A', p0, index, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x97764E8AC6487A9A, p0, index);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}