{"hash":"0x2D053EA815702DD1","ns":"NETWORK","name":"_UGC_QUERY_GET_NAME","slug":"_UGC_QUERY_GET_NAME","official":false,"named":true,"luaName":"UgcQueryGetName","game":"rdr3","apiset":"client","returnType":"const char*","params":[{"name":"p0","type":"Any"},{"name":"index","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_NAME","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_NAME.md","snippets":{"lua":"local retval = UgcQueryGetName(p0, index)","luaInvoke":"local retval = Citizen.InvokeNative(0x2D053EA815702DD1, p0, index, Citizen.ResultAsString())","js":"const retval = UgcQueryGetName(p0, index);","jsInvoke":"const retval = Citizen.invokeNative('0x2D053EA815702DD1', p0, index, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x2D053EA815702DD1, p0, index);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}