{"hash":"0xCAF50048C8D0FBA0","ns":"NETWORK","name":"_UGC_QUERY_GET_PLAYLIST_NAME","slug":"_UGC_QUERY_GET_PLAYLIST_NAME","official":false,"named":true,"luaName":"UgcQueryGetPlaylistName","game":"rdr3","apiset":"client","returnType":"const char*","params":[{"name":"p0","type":"Any"},{"name":"index","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_PLAYLIST_NAME","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_PLAYLIST_NAME.md","snippets":{"lua":"local retval = UgcQueryGetPlaylistName(p0, index)","luaInvoke":"local retval = Citizen.InvokeNative(0xCAF50048C8D0FBA0, p0, index, Citizen.ResultAsString())","js":"const retval = UgcQueryGetPlaylistName(p0, index);","jsInvoke":"const retval = Citizen.invokeNative('0xCAF50048C8D0FBA0', p0, index, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0xCAF50048C8D0FBA0, p0, index);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}