{"hash":"0x24CD8FAEA1368379","ns":"NETWORK","name":"_UGC_QUERY_GET_RATING","slug":"_UGC_QUERY_GET_RATING","official":false,"named":true,"luaName":"UgcQueryGetRating","game":"rdr3","apiset":"client","returnType":"float","params":[{"name":"p0","type":"Any"},{"name":"index","type":"int"},{"name":"p2","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_RATING","markdownUrl":"https://natives.borderlinerp.com/natives/NETWORK/_UGC_QUERY_GET_RATING.md","snippets":{"lua":"local retval = UgcQueryGetRating(p0, index, p2)","luaInvoke":"local retval = Citizen.InvokeNative(0x24CD8FAEA1368379, p0, index, p2, Citizen.ResultAsFloat())","js":"const retval = UgcQueryGetRating(p0, index, p2);","jsInvoke":"const retval = Citizen.invokeNative('0x24CD8FAEA1368379', p0, index, p2, Citizen.returnResultAnyway(), Citizen.resultAsFloat());","csharp":"float retval = Function.Call<float>((Hash)0x24CD8FAEA1368379, p0, index, p2);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}