# OBJECT::CREATE_AMBIENT_PICKUP

- **Hash:** `0x673966A0C0FD7171`
- **Namespace:** OBJECT
- **Runtime name (Lua/JS):** `CreateAmbientPickup`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/OBJECT/CREATE_AMBIENT_PICKUP

## Signature

```c
Object CREATE_AMBIENT_PICKUP(Hash pickupHash, float x, float y, float z, int flags, int amount, Hash customModel, BOOL createAsScriptObject, BOOL scriptHostObject, int customAmmoType, float p10);
```

## Parameters

- `pickupHash` (`Hash`)
- `x` (`float`)
- `y` (`float`)
- `z` (`float`)
- `flags` (`int`)
- `amount` (`int`)
- `customModel` (`Hash`)
- `createAsScriptObject` (`BOOL`)
- `scriptHostObject` (`BOOL`)
- `customAmmoType` (`int`)
- `p10` (`float`)

## Returns

`Object`

## Description

flags: see CREATE_PICKUP

## Usage

### Lua

```lua
local retval = CreateAmbientPickup(pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10)

-- always available, by hash
local retval = Citizen.InvokeNative(0x673966A0C0FD7171, pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = CreateAmbientPickup(pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10);

// by hash
const retval = Citizen.invokeNative('0x673966A0C0FD7171', pickupHash, x + 0.0000001, y + 0.0000001, z + 0.0000001, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10 + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x673966A0C0FD7171, pickupHash, x, y, z, flags, amount, customModel, createAsScriptObject, scriptHostObject, customAmmoType, p10);
```

- Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat("name")` or a backtick literal like `` `name` ``.
- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.

## Related enums

- [Placement Flags](https://natives.borderlinerp.com/enums/Placement-Flags.md) — 24 values

*Sources: alloc8or RDR3 NativeDB.*
