{"hash":"0xB6CBD40F8EA69E8A","ns":"OBJECT","name":"CREATE_OBJECT_SKELETON","slug":"CREATE_OBJECT_SKELETON","official":true,"named":true,"luaName":"CreateObjectSkeleton","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"object","type":"Object"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/OBJECT/CREATE_OBJECT_SKELETON","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/CREATE_OBJECT_SKELETON.md","snippets":{"lua":"local retval = CreateObjectSkeleton(object)","luaInvoke":"local retval = Citizen.InvokeNative(0xB6CBD40F8EA69E8A, object, Citizen.ReturnResultAnyway())","js":"const retval = CreateObjectSkeleton(object);","jsInvoke":"const retval = Citizen.invokeNative('0xB6CBD40F8EA69E8A', object, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xB6CBD40F8EA69E8A, object);","notes":[]}}