# OBJECT::CREATE_PICKUP_ROTATE

- **Hash:** `0x891804727E0A98B7`
- **Namespace:** OBJECT
- **Runtime name (Lua/JS):** `CreatePickupRotate`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/OBJECT/CREATE_PICKUP_ROTATE

## Signature

```c
Pickup CREATE_PICKUP_ROTATE(Hash pickupHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, int flags, int p8, int p9, BOOL p10, Hash modelHash, int p12, float p13, Any p14);
```

## Parameters

- `pickupHash` (`Hash`)
- `posX` (`float`)
- `posY` (`float`)
- `posZ` (`float`)
- `rotX` (`float`)
- `rotY` (`float`)
- `rotZ` (`float`)
- `flags` (`int`)
- `p8` (`int`)
- `p9` (`int`)
- `p10` (`BOOL`)
- `modelHash` (`Hash`)
- `p12` (`int`)
- `p13` (`float`)
- `p14` (`Any`)

## Returns

`Pickup`

## Description

flags: see CREATE_PICKUP

## Usage

### Lua

```lua
local retval = CreatePickupRotate(pickupHash, posX, posY, posZ, rotX, rotY, rotZ, flags, p8, p9, p10, modelHash, p12, p13, p14)

-- always available, by hash
local retval = Citizen.InvokeNative(0x891804727E0A98B7, pickupHash, posX, posY, posZ, rotX, rotY, rotZ, flags, p8, p9, p10, modelHash, p12, p13, p14, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = CreatePickupRotate(pickupHash, posX, posY, posZ, rotX, rotY, rotZ, flags, p8, p9, p10, modelHash, p12, p13, p14);

// by hash
const retval = Citizen.invokeNative('0x891804727E0A98B7', pickupHash, posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001, rotX + 0.0000001, rotY + 0.0000001, rotZ + 0.0000001, flags, p8, p9, p10, modelHash, p12, p13 + 0.0000001, p14, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x891804727E0A98B7, pickupHash, posX, posY, posZ, rotX, rotY, rotZ, flags, p8, p9, p10, modelHash, p12, p13, p14);
```

- Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat("name")` or a backtick literal like `` `name` ``.
- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.

## Related enums

- [eEulerRotationOrder](https://natives.borderlinerp.com/enums/eEulerRotationOrder.md) — 6 values
- [Placement Flags](https://natives.borderlinerp.com/enums/Placement-Flags.md) — 24 values

*Sources: alloc8or RDR3 NativeDB.*
