{"hash":"0x2EAF1FDB2FB55698","ns":"OBJECT","name":"CREATE_PORTABLE_PICKUP","slug":"CREATE_PORTABLE_PICKUP","official":true,"named":true,"luaName":"CreatePortablePickup","game":"rdr3","apiset":"client","returnType":"Object","params":[{"name":"pickupHash","type":"Hash"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"placeOnGround","type":"BOOL"},{"name":"modelHash","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x2EAF1FDB2FB55698","gtaJhash":"0x8C886BE5","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/OBJECT/CREATE_PORTABLE_PICKUP","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/CREATE_PORTABLE_PICKUP.md","snippets":{"lua":"local retval = CreatePortablePickup(pickupHash, x, y, z, placeOnGround, modelHash)","luaInvoke":"local retval = Citizen.InvokeNative(0x2EAF1FDB2FB55698, pickupHash, x, y, z, placeOnGround, modelHash, Citizen.ResultAsInteger())","js":"const retval = CreatePortablePickup(pickupHash, x, y, z, placeOnGround, modelHash);","jsInvoke":"const retval = Citizen.invokeNative('0x2EAF1FDB2FB55698', pickupHash, x + 0.0000001, y + 0.0000001, z + 0.0000001, placeOnGround, modelHash, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x2EAF1FDB2FB55698, pickupHash, x, y, z, placeOnGround, modelHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}