# OBJECT::DOES_PICKUP_EXIST

- **Hash:** `0xAFC1CA75AD4074D1`
- **Namespace:** OBJECT
- **Runtime name (Lua/JS):** `DoesPickupExist`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/OBJECT/DOES_PICKUP_EXIST

## Signature

```c
BOOL DOES_PICKUP_EXIST(Pickup pickup);
```

## Parameters

- `pickup` (`Pickup`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = DoesPickupExist(pickup)

-- always available, by hash
local retval = Citizen.InvokeNative(0xAFC1CA75AD4074D1, pickup, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = DoesPickupExist(pickup);

// by hash
const retval = Citizen.invokeNative('0xAFC1CA75AD4074D1', pickup, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0xAFC1CA75AD4074D1, pickup);
```

*Sources: alloc8or RDR3 NativeDB.*
