{"hash":"0x52AF537A0C5B8AAD","ns":"OBJECT","name":"DOES_RAYFIRE_MAP_OBJECT_EXIST","slug":"DOES_RAYFIRE_MAP_OBJECT_EXIST","official":true,"named":true,"luaName":"DoesRayfireMapObjectExist","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"object","type":"Object"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x52AF537A0C5B8AAD","gtaJhash":"0xE08C834D","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/OBJECT/DOES_RAYFIRE_MAP_OBJECT_EXIST","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/DOES_RAYFIRE_MAP_OBJECT_EXIST.md","snippets":{"lua":"local retval = DoesRayfireMapObjectExist(object)","luaInvoke":"local retval = Citizen.InvokeNative(0x52AF537A0C5B8AAD, object, Citizen.ReturnResultAnyway())","js":"const retval = DoesRayfireMapObjectExist(object);","jsInvoke":"const retval = Citizen.invokeNative('0x52AF537A0C5B8AAD', object, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x52AF537A0C5B8AAD, object);","notes":[]}}