{"hash":"0xE143FA2249364369","ns":"OBJECT","name":"GET_CLOSEST_OBJECT_OF_TYPE","slug":"GET_CLOSEST_OBJECT_OF_TYPE","official":true,"named":true,"luaName":"GetClosestObjectOfType","game":"rdr3","apiset":"client","returnType":"Object","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"radius","type":"float"},{"name":"modelHash","type":"Hash"},{"name":"missionScriptObject","type":"BOOL"},{"name":"scriptHostObject","type":"BOOL"},{"name":"networkObject","type":"BOOL"}],"summary":"missionScriptObject - if true won't return mission script objects scriptHostObject - if true won't return script host objects networkObject - if true won't return networked objects","descriptions":[{"source":"alloc8or","format":"text","body":"missionScriptObject - if true won't return mission script objects\nscriptHostObject - if true won't return script host objects\nnetworkObject - if true won't return networked objects"},{"source":"vorp","format":"text","body":"Returns the closest object of a specified type within a given radius from a specified position"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xE143FA2249364369","gtaJhash":"0x45619B33","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/OBJECT/GET_CLOSEST_OBJECT_OF_TYPE","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/GET_CLOSEST_OBJECT_OF_TYPE.md","snippets":{"lua":"local retval = GetClosestObjectOfType(x, y, z, radius, modelHash, missionScriptObject, scriptHostObject, networkObject)","luaInvoke":"local retval = Citizen.InvokeNative(0xE143FA2249364369, x, y, z, radius, modelHash, missionScriptObject, scriptHostObject, networkObject, Citizen.ResultAsInteger())","js":"const retval = GetClosestObjectOfType(x, y, z, radius, modelHash, missionScriptObject, scriptHostObject, networkObject);","jsInvoke":"const retval = Citizen.invokeNative('0xE143FA2249364369', x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001, modelHash, missionScriptObject, scriptHostObject, networkObject, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xE143FA2249364369, x, y, z, radius, modelHash, missionScriptObject, scriptHostObject, networkObject);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}