{"hash":"0x58A850EAEE20FAA3","ns":"OBJECT","name":"PLACE_OBJECT_ON_GROUND_PROPERLY","slug":"PLACE_OBJECT_ON_GROUND_PROPERLY","official":true,"named":true,"luaName":"PlaceObjectOnGroundProperly","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"object","type":"Object"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x58A850EAEE20FAA3","gtaJhash":"0x8F95A20B","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/OBJECT/PLACE_OBJECT_ON_GROUND_PROPERLY","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/PLACE_OBJECT_ON_GROUND_PROPERLY.md","snippets":{"lua":"local retval = PlaceObjectOnGroundProperly(object, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x58A850EAEE20FAA3, object, p1, Citizen.ReturnResultAnyway())","js":"const retval = PlaceObjectOnGroundProperly(object, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x58A850EAEE20FAA3', object, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x58A850EAEE20FAA3, object, p1);","notes":[]}}