# OBJECT::SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS

- **Hash:** `0x78857FC65CADB909`
- **Namespace:** OBJECT
- **Runtime name (Lua/JS):** `SetLocalPlayerCanCollectPortablePickups`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/OBJECT/SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS

## Signature

```c
void SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS(BOOL toggle);
```

## Parameters

- `toggle` (`BOOL`)

## Returns

`void`

## Usage

### Lua

```lua
SetLocalPlayerCanCollectPortablePickups(toggle)

-- always available, by hash
Citizen.InvokeNative(0x78857FC65CADB909, toggle)
```

### JavaScript

```js
SetLocalPlayerCanCollectPortablePickups(toggle);

// by hash
Citizen.invokeNative('0x78857FC65CADB909', toggle);
```

### C#

```csharp
Function.Call((Hash)0x78857FC65CADB909, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
