{"hash":"0x971DA0055324D033","ns":"OBJECT","name":"SET_OBJECT_TINT_INDEX","slug":"SET_OBJECT_TINT_INDEX","official":true,"named":true,"luaName":"SetObjectTintIndex","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"object","type":"Object"},{"name":"textureVariation","type":"int"}],"summary":"Alt name: _SET_OBJECT_TINT Old name: _SET_OBJECT_TEXTURE_VARIATION","descriptions":[{"source":"alloc8or","format":"text","body":"Alt name: _SET_OBJECT_TINT\n\nOld name: _SET_OBJECT_TEXTURE_VARIATION"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x971DA0055324D033","gtaJhash":"","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/OBJECT/SET_OBJECT_TINT_INDEX","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/SET_OBJECT_TINT_INDEX.md","snippets":{"lua":"SetObjectTintIndex(object, textureVariation)","luaInvoke":"Citizen.InvokeNative(0x971DA0055324D033, object, textureVariation)","js":"SetObjectTintIndex(object, textureVariation);","jsInvoke":"Citizen.invokeNative('0x971DA0055324D033', object, textureVariation);","csharp":"Function.Call((Hash)0x971DA0055324D033, object, textureVariation);","notes":[]}}