{"hash":"0xE1C708BA4885796B","ns":"OBJECT","name":"_SET_NOT_JUMPABLE_BY_HORSE","slug":"_SET_NOT_JUMPABLE_BY_HORSE","official":false,"named":true,"luaName":"SetNotJumpableByHorse","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"object","type":"Object"},{"name":"p1","type":"BOOL"}],"summary":"Sets object as not jumpable by horse.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets object as not jumpable by horse."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/OBJECT/_SET_NOT_JUMPABLE_BY_HORSE","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/_SET_NOT_JUMPABLE_BY_HORSE.md","snippets":{"lua":"SetNotJumpableByHorse(object, p1)","luaInvoke":"Citizen.InvokeNative(0xE1C708BA4885796B, object, p1)","js":"SetNotJumpableByHorse(object, p1);","jsInvoke":"Citizen.invokeNative('0xE1C708BA4885796B', object, p1);","csharp":"Function.Call((Hash)0xE1C708BA4885796B, object, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}