{"hash":"0xB7017DA4D498269F","ns":"OBJECT","name":"_SET_OBJECT_KICKABLE","slug":"_SET_OBJECT_KICKABLE","official":false,"named":true,"luaName":"SetObjectKickable","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"object","type":"Object"},{"name":"kickable","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/OBJECT/_SET_OBJECT_KICKABLE","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/_SET_OBJECT_KICKABLE.md","snippets":{"lua":"SetObjectKickable(object, kickable)","luaInvoke":"Citizen.InvokeNative(0xB7017DA4D498269F, object, kickable)","js":"SetObjectKickable(object, kickable);","jsInvoke":"Citizen.invokeNative('0xB7017DA4D498269F', object, kickable);","csharp":"Function.Call((Hash)0xB7017DA4D498269F, object, kickable);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}