{"hash":"0xAEE6C800E124CFE1","ns":"OBJECT","name":"_SET_OBJECT_PROMPT_NAME","slug":"_SET_OBJECT_PROMPT_NAME","official":false,"named":true,"luaName":"SetObjectPromptName","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"object","type":"Object"},{"name":"name","type":"const char*"}],"summary":"_SET_FORCE* - _SET_LOCAL*","descriptions":[{"source":"alloc8or","format":"text","body":"_SET_FORCE* - _SET_LOCAL*"},{"source":"vorp","format":"text","body":"Not official native name"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/OBJECT/_SET_OBJECT_PROMPT_NAME","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/_SET_OBJECT_PROMPT_NAME.md","snippets":{"lua":"SetObjectPromptName(object, name)","luaInvoke":"Citizen.InvokeNative(0xAEE6C800E124CFE1, object, name)","js":"SetObjectPromptName(object, name);","jsInvoke":"Citizen.invokeNative('0xAEE6C800E124CFE1', object, name);","csharp":"Function.Call((Hash)0xAEE6C800E124CFE1, object, name);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}