{"hash":"0x581EDBE56E8D62C9","ns":"OBJECT","name":"_SET_OBJECT_TARGETTABLE_2","slug":"_SET_OBJECT_TARGETTABLE_2","official":false,"named":true,"luaName":"SetObjectTargettable_2","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"object","type":"Object"},{"name":"targettable","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/OBJECT/_SET_OBJECT_TARGETTABLE_2","markdownUrl":"https://natives.borderlinerp.com/natives/OBJECT/_SET_OBJECT_TARGETTABLE_2.md","snippets":{"lua":"SetObjectTargettable_2(object, targettable)","luaInvoke":"Citizen.InvokeNative(0x581EDBE56E8D62C9, object, targettable)","js":"SetObjectTargettable_2(object, targettable);","jsInvoke":"Citizen.invokeNative('0x581EDBE56E8D62C9', object, targettable);","csharp":"Function.Call((Hash)0x581EDBE56E8D62C9, object, targettable);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}