{"hash":"0xD95E79E8686D2C27","ns":"PAD","name":"GET_CONTROL_VALUE","slug":"GET_CONTROL_VALUE","official":true,"named":true,"luaName":"GetControlValue","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"control","type":"int"},{"name":"action","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xD95E79E8686D2C27","gtaJhash":"0xC526F3C6","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PAD/GET_CONTROL_VALUE","markdownUrl":"https://natives.borderlinerp.com/natives/PAD/GET_CONTROL_VALUE.md","snippets":{"lua":"local retval = GetControlValue(control, action)","luaInvoke":"local retval = Citizen.InvokeNative(0xD95E79E8686D2C27, control, action, Citizen.ResultAsInteger())","js":"const retval = GetControlValue(control, action);","jsInvoke":"const retval = Citizen.invokeNative('0xD95E79E8686D2C27', control, action, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xD95E79E8686D2C27, control, action);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}