{"hash":"0xA45884DB10EC7EE3","ns":"PAD","name":"SET_CONTROL_LIGHT_EFFECT_FLASHING_COLOR","slug":"SET_CONTROL_LIGHT_EFFECT_FLASHING_COLOR","official":true,"named":true,"luaName":"SetControlLightEffectFlashingColor","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"control","type":"int"},{"name":"red","type":"int"},{"name":"green","type":"int"},{"name":"blue","type":"int"}],"summary":"nullsub, doesn't do anything","descriptions":[{"source":"alloc8or","format":"text","body":"nullsub, doesn't do anything"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PAD/SET_CONTROL_LIGHT_EFFECT_FLASHING_COLOR","markdownUrl":"https://natives.borderlinerp.com/natives/PAD/SET_CONTROL_LIGHT_EFFECT_FLASHING_COLOR.md","snippets":{"lua":"SetControlLightEffectFlashingColor(control, red, green, blue)","luaInvoke":"Citizen.InvokeNative(0xA45884DB10EC7EE3, control, red, green, blue)","js":"SetControlLightEffectFlashingColor(control, red, green, blue);","jsInvoke":"Citizen.invokeNative('0xA45884DB10EC7EE3', control, red, green, blue);","csharp":"Function.Call((Hash)0xA45884DB10EC7EE3, control, red, green, blue);","notes":[]}}