{"hash":"0xFCD5C8E06E502F5A","ns":"PATH","name":"ADD_NAVMESH_BLOCKING_OBJECT","slug":"ADD_NAVMESH_BLOCKING_OBJECT","official":true,"named":true,"luaName":"AddNavmeshBlockingObject","game":"rdr3","apiset":"client","returnType":"Object","params":[{"name":"p0","type":"float"},{"name":"p1","type":"float"},{"name":"p2","type":"float"},{"name":"p3","type":"float"},{"name":"p4","type":"float"},{"name":"p5","type":"float"},{"name":"p6","type":"float"},{"name":"p7","type":"BOOL"},{"name":"p8","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x46399A7895957C0E"],"build":"1207","gtaHash":"0xFCD5C8E06E502F5A","gtaJhash":"0x2952BA56","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PATH/ADD_NAVMESH_BLOCKING_OBJECT","markdownUrl":"https://natives.borderlinerp.com/natives/PATH/ADD_NAVMESH_BLOCKING_OBJECT.md","snippets":{"lua":"local retval = AddNavmeshBlockingObject(p0, p1, p2, p3, p4, p5, p6, p7, p8)","luaInvoke":"local retval = Citizen.InvokeNative(0xFCD5C8E06E502F5A, p0, p1, p2, p3, p4, p5, p6, p7, p8, Citizen.ResultAsInteger())","js":"const retval = AddNavmeshBlockingObject(p0, p1, p2, p3, p4, p5, p6, p7, p8);","jsInvoke":"const retval = Citizen.invokeNative('0xFCD5C8E06E502F5A', p0 + 0.0000001, p1 + 0.0000001, p2 + 0.0000001, p3 + 0.0000001, p4 + 0.0000001, p5 + 0.0000001, p6 + 0.0000001, p7, p8, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xFCD5C8E06E502F5A, p0, p1, p2, p3, p4, p5, p6, p7, p8);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}