{"hash":"0x387EAD7EE42F6685","ns":"PATH","name":"ADD_NAVMESH_REQUIRED_REGION","slug":"ADD_NAVMESH_REQUIRED_REGION","official":true,"named":true,"luaName":"AddNavmeshRequiredRegion","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"radius","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x387EAD7EE42F6685","gtaJhash":"0x12B086EA","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PATH/ADD_NAVMESH_REQUIRED_REGION","markdownUrl":"https://natives.borderlinerp.com/natives/PATH/ADD_NAVMESH_REQUIRED_REGION.md","snippets":{"lua":"AddNavmeshRequiredRegion(x, y, radius)","luaInvoke":"Citizen.InvokeNative(0x387EAD7EE42F6685, x, y, radius)","js":"AddNavmeshRequiredRegion(x, y, radius);","jsInvoke":"Citizen.invokeNative('0x387EAD7EE42F6685', x + 0.0000001, y + 0.0000001, radius + 0.0000001);","csharp":"Function.Call((Hash)0x387EAD7EE42F6685, x, y, radius);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}