{"hash":"0x132F52BBA570FE92","ns":"PATH","name":"GET_CLOSEST_ROAD","slug":"GET_CLOSEST_ROAD","official":true,"named":true,"luaName":"GetClosestRoad","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"p3","type":"float"},{"name":"p4","type":"int"},{"name":"p5","type":"Vector3*"},{"name":"p6","type":"Vector3*"},{"name":"p7","type":"Any*"},{"name":"p8","type":"Any*"},{"name":"p9","type":"float*"},{"name":"p10","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x132F52BBA570FE92","gtaJhash":"0x567B0E11","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PATH/GET_CLOSEST_ROAD","markdownUrl":"https://natives.borderlinerp.com/natives/PATH/GET_CLOSEST_ROAD.md","snippets":{"lua":"local retval, p5, p6, p7, p8, p9 = GetClosestRoad(x, y, z, p3, p4, p10)","luaInvoke":"local retval, p5, p6, p7, p8, p9 = Citizen.InvokeNative(0x132F52BBA570FE92, x, y, z, p3, p4, Citizen.PointerValueVector(), Citizen.PointerValueVector(), Citizen.PointerValueInt(), Citizen.PointerValueInt(), Citizen.PointerValueFloat(), p10, Citizen.ReturnResultAnyway())","js":"const [retval, p5, p6, p7, p8, p9] = GetClosestRoad(x, y, z, p3, p4, p10);","jsInvoke":"const [retval, p5, p6, p7, p8, p9] = Citizen.invokeNative('0x132F52BBA570FE92', x + 0.0000001, y + 0.0000001, z + 0.0000001, p3 + 0.0000001, p4, Citizen.pointerValueVector(), Citizen.pointerValueVector(), Citizen.pointerValueInt(), Citizen.pointerValueInt(), Citizen.pointerValueFloat(), p10, Citizen.returnResultAnyway());","csharp":"var p5 = new OutputArgument();\nvar p6 = new OutputArgument();\nvar p7 = new OutputArgument();\nvar p8 = new OutputArgument();\nvar p9 = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0x132F52BBA570FE92, x, y, z, p3, p4, p5, p6, p7, p8, p9, p10);\n// p5.GetResult<Vector3>()\n// p6.GetResult<Vector3>()\n// p7.GetResult<int>()\n// p8.GetResult<int>()\n// p9.GetResult<float>()","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below."]}}