{"hash":"0x116443008E5CEFC3","ns":"PATH","name":"GET_NTH_CLOSEST_VEHICLE_NODE_ID","slug":"GET_NTH_CLOSEST_VEHICLE_NODE_ID","official":true,"named":true,"luaName":"GetNthClosestVehicleNodeId","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"nth","type":"int"},{"name":"nodetype","type":"int"},{"name":"p5","type":"float"},{"name":"p6","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x22D7275A79FE8215","gtaJhash":"0x3F358BEA","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PATH/GET_NTH_CLOSEST_VEHICLE_NODE_ID","markdownUrl":"https://natives.borderlinerp.com/natives/PATH/GET_NTH_CLOSEST_VEHICLE_NODE_ID.md","snippets":{"lua":"local retval = GetNthClosestVehicleNodeId(x, y, z, nth, nodetype, p5, p6)","luaInvoke":"local retval = Citizen.InvokeNative(0x116443008E5CEFC3, x, y, z, nth, nodetype, p5, p6, Citizen.ResultAsInteger())","js":"const retval = GetNthClosestVehicleNodeId(x, y, z, nth, nodetype, p5, p6);","jsInvoke":"const retval = Citizen.invokeNative('0x116443008E5CEFC3', x + 0.0000001, y + 0.0000001, z + 0.0000001, nth, nodetype, p5 + 0.0000001, p6 + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x116443008E5CEFC3, x, y, z, nth, nodetype, p5, p6);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}