# PATH::GET_RANDOM_VEHICLE_NODE

- **Hash:** `0x93E0DB8440B73A7D`
- **Namespace:** PATH
- **Runtime name (Lua/JS):** `GetRandomVehicleNode`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PATH/GET_RANDOM_VEHICLE_NODE

## Signature

```c
BOOL GET_RANDOM_VEHICLE_NODE(float x, float y, float z, float radius, int minLanes, BOOL avoidDeadEnds, BOOL avoidHighways, Vector3* outPosition, int* nodeId);
```

## Parameters

- `x` (`float`)
- `y` (`float`)
- `z` (`float`)
- `radius` (`float`)
- `minLanes` (`int`)
- `avoidDeadEnds` (`BOOL`)
- `avoidHighways` (`BOOL`)
- `outPosition` (`Vector3*`)
- `nodeId` (`int*`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval, outPosition, nodeId = GetRandomVehicleNode(x, y, z, radius, minLanes, avoidDeadEnds, avoidHighways)

-- always available, by hash
local retval, outPosition, nodeId = Citizen.InvokeNative(0x93E0DB8440B73A7D, x, y, z, radius, minLanes, avoidDeadEnds, avoidHighways, Citizen.PointerValueVector(), Citizen.PointerValueInt(), Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const [retval, outPosition, nodeId] = GetRandomVehicleNode(x, y, z, radius, minLanes, avoidDeadEnds, avoidHighways);

// by hash
const [retval, outPosition, nodeId] = Citizen.invokeNative('0x93E0DB8440B73A7D', x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001, minLanes, avoidDeadEnds, avoidHighways, Citizen.pointerValueVector(), Citizen.pointerValueInt(), Citizen.returnResultAnyway());
```

### C#

```csharp
var outPosition = new OutputArgument();
var nodeId = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x93E0DB8440B73A7D, x, y, z, radius, minLanes, avoidDeadEnds, avoidHighways, outPosition, nodeId);
// outPosition.GetResult<Vector3>()
// nodeId.GetResult<int>()
```

- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.
- Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.

*Sources: alloc8or RDR3 NativeDB.*
