{"hash":"0xF813C7E63F9062A5","ns":"PATH","name":"IS_NAVMESH_LOADED_IN_AREA","slug":"IS_NAVMESH_LOADED_IN_AREA","official":true,"named":true,"luaName":"IsNavmeshLoadedInArea","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"x1","type":"float"},{"name":"y1","type":"float"},{"name":"z1","type":"float"},{"name":"x2","type":"float"},{"name":"y2","type":"float"},{"name":"z2","type":"float"}],"summary":"Returns whether navmesh for the region is loaded.","descriptions":[{"source":"alloc8or","format":"text","body":"Returns whether navmesh for the region is loaded."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xF813C7E63F9062A5","gtaJhash":"0x4C2BA99E","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PATH/IS_NAVMESH_LOADED_IN_AREA","markdownUrl":"https://natives.borderlinerp.com/natives/PATH/IS_NAVMESH_LOADED_IN_AREA.md","snippets":{"lua":"local retval = IsNavmeshLoadedInArea(x1, y1, z1, x2, y2, z2)","luaInvoke":"local retval = Citizen.InvokeNative(0xF813C7E63F9062A5, x1, y1, z1, x2, y2, z2, Citizen.ReturnResultAnyway())","js":"const retval = IsNavmeshLoadedInArea(x1, y1, z1, x2, y2, z2);","jsInvoke":"const retval = Citizen.invokeNative('0xF813C7E63F9062A5', x1 + 0.0000001, y1 + 0.0000001, z1 + 0.0000001, x2 + 0.0000001, y2 + 0.0000001, z2 + 0.0000001, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xF813C7E63F9062A5, x1, y1, z1, x2, y2, z2);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}