# PATH::REQUEST_PATH_NODES_IN_AREA_THIS_FRAME

- **Hash:** `0x07FB139B592FA687`
- **Namespace:** PATH
- **Runtime name (Lua/JS):** `RequestPathNodesInAreaThisFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PATH/REQUEST_PATH_NODES_IN_AREA_THIS_FRAME

## Signature

```c
BOOL REQUEST_PATH_NODES_IN_AREA_THIS_FRAME(float x1, float y1, float x2, float y2);
```

## Parameters

- `x1` (`float`)
- `y1` (`float`)
- `x2` (`float`)
- `y2` (`float`)

## Returns

`BOOL`

## Description

Old name: REQUEST_PATHS_PREFER_ACCURATE_BOUNDINGSTRUCT

## Usage

### Lua

```lua
local retval = RequestPathNodesInAreaThisFrame(x1, y1, x2, y2)

-- always available, by hash
local retval = Citizen.InvokeNative(0x07FB139B592FA687, x1, y1, x2, y2, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = RequestPathNodesInAreaThisFrame(x1, y1, x2, y2);

// by hash
const retval = Citizen.invokeNative('0x07FB139B592FA687', x1 + 0.0000001, y1 + 0.0000001, x2 + 0.0000001, y2 + 0.0000001, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x07FB139B592FA687, x1, y1, x2, y2);
```

- Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.

*Sources: alloc8or RDR3 NativeDB.*
