{"hash":"0xBF1A602B5BA52FEE","ns":"PATH","name":"SET_ROADS_IN_AREA","slug":"SET_ROADS_IN_AREA","official":true,"named":true,"luaName":"SetRoadsInArea","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"xMin","type":"float"},{"name":"yMin","type":"float"},{"name":"zMin","type":"float"},{"name":"xMax","type":"float"},{"name":"yMax","type":"float"},{"name":"zMax","type":"float"},{"name":"p6","type":"Any"},{"name":"p7","type":"Any"},{"name":"p8","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xBF1A602B5BA52FEE","gtaJhash":"0xEBC7B918","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PATH/SET_ROADS_IN_AREA","markdownUrl":"https://natives.borderlinerp.com/natives/PATH/SET_ROADS_IN_AREA.md","snippets":{"lua":"SetRoadsInArea(xMin, yMin, zMin, xMax, yMax, zMax, p6, p7, p8)","luaInvoke":"Citizen.InvokeNative(0xBF1A602B5BA52FEE, xMin, yMin, zMin, xMax, yMax, zMax, p6, p7, p8)","js":"SetRoadsInArea(xMin, yMin, zMin, xMax, yMax, zMax, p6, p7, p8);","jsInvoke":"Citizen.invokeNative('0xBF1A602B5BA52FEE', xMin + 0.0000001, yMin + 0.0000001, zMin + 0.0000001, xMax + 0.0000001, yMax + 0.0000001, zMax + 0.0000001, p6, p7, p8);","csharp":"Function.Call((Hash)0xBF1A602B5BA52FEE, xMin, yMin, zMin, xMax, yMax, zMax, p6, p7, p8);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}