{"hash":"0x2C87C3E1C7B96EE2","ns":"PATH","name":"_REMOVE_NAVMESH_BLOCKING_VOLUME","slug":"_REMOVE_NAVMESH_BLOCKING_VOLUME","official":false,"named":true,"luaName":"RemoveNavmeshBlockingVolume","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"volume","type":"Volume"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x19C7567D2F2287D6"],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PATH/_REMOVE_NAVMESH_BLOCKING_VOLUME","markdownUrl":"https://natives.borderlinerp.com/natives/PATH/_REMOVE_NAVMESH_BLOCKING_VOLUME.md","snippets":{"lua":"RemoveNavmeshBlockingVolume(volume)","luaInvoke":"Citizen.InvokeNative(0x2C87C3E1C7B96EE2, volume)","js":"RemoveNavmeshBlockingVolume(volume);","jsInvoke":"Citizen.invokeNative('0x2C87C3E1C7B96EE2', volume);","csharp":"Function.Call((Hash)0x2C87C3E1C7B96EE2, volume);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}