{"hash":"0x4E68C7EF706DF35D","ns":"PED","name":"_0x4E68C7EF706DF35D","slug":"0x4E68C7EF706DF35D","official":false,"named":false,"luaName":"N_0x4e68c7ef706df35d","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"p4","type":"float"},{"name":"relationshipGroup","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/PED/0x4E68C7EF706DF35D","markdownUrl":"https://natives.borderlinerp.com/natives/PED/0x4E68C7EF706DF35D.md","snippets":{"lua":"N_0x4e68c7ef706df35d(ped, x, y, z, p4, relationshipGroup)","luaInvoke":"Citizen.InvokeNative(0x4E68C7EF706DF35D, ped, x, y, z, p4, relationshipGroup)","js":"N_0x4e68c7ef706df35d(ped, x, y, z, p4, relationshipGroup);","jsInvoke":"Citizen.invokeNative('0x4E68C7EF706DF35D', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, p4 + 0.0000001, relationshipGroup);","csharp":"Function.Call((Hash)0x4E68C7EF706DF35D, ped, x, y, z, p4, relationshipGroup);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","This native has no known name, so the runtime exposes it only as `N_0x4e68c7ef706df35d` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}