{"hash":"0xAA6C49AE90A32299","ns":"PED","name":"_0xAA6C49AE90A32299","slug":"0xAA6C49AE90A32299","official":false,"named":false,"luaName":"N_0xaa6c49ae90a32299","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/PED/0xAA6C49AE90A32299","markdownUrl":"https://natives.borderlinerp.com/natives/PED/0xAA6C49AE90A32299.md","snippets":{"lua":"N_0xaa6c49ae90a32299(ped, p1)","luaInvoke":"Citizen.InvokeNative(0xAA6C49AE90A32299, ped, p1)","js":"N_0xaa6c49ae90a32299(ped, p1);","jsInvoke":"Citizen.invokeNative('0xAA6C49AE90A32299', ped, p1);","csharp":"Function.Call((Hash)0xAA6C49AE90A32299, ped, p1);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0xaa6c49ae90a32299` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}