{"hash":"0xBFA6B7731C3BAF02","ns":"PED","name":"_0xBFA6B7731C3BAF02","slug":"0xBFA6B7731C3BAF02","official":false,"named":false,"luaName":"N_0xbfa6b7731c3baf02","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"Only used in R* Script tg_p (CLIENT__AMBIENT_POPULATION - Player starts the populate in region) Does nearly the same thing as INSTANTLY_FILL_PED_POPULATION?","descriptions":[{"source":"alloc8or","format":"text","body":"Only used in R* Script tg_p (CLIENT__AMBIENT_POPULATION - Player starts the populate in region)\nDoes nearly the same thing as INSTANTLY_FILL_PED_POPULATION?"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/PED/0xBFA6B7731C3BAF02","markdownUrl":"https://natives.borderlinerp.com/natives/PED/0xBFA6B7731C3BAF02.md","snippets":{"lua":"N_0xbfa6b7731c3baf02()","luaInvoke":"Citizen.InvokeNative(0xBFA6B7731C3BAF02)","js":"N_0xbfa6b7731c3baf02();","jsInvoke":"Citizen.invokeNative('0xBFA6B7731C3BAF02');","csharp":"Function.Call((Hash)0xBFA6B7731C3BAF02);","notes":["This native has no known name, so the runtime exposes it only as `N_0xbfa6b7731c3baf02` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}