{"hash":"0xDEE8D30AA5C2E28D","ns":"PED","name":"_0xDEE8D30AA5C2E28D","slug":"0xDEE8D30AA5C2E28D","official":false,"named":false,"luaName":"N_0xdee8d30aa5c2e28d","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"Hash"},{"name":"p2","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/PED/0xDEE8D30AA5C2E28D","markdownUrl":"https://natives.borderlinerp.com/natives/PED/0xDEE8D30AA5C2E28D.md","snippets":{"lua":"N_0xdee8d30aa5c2e28d(ped, p1, p2)","luaInvoke":"Citizen.InvokeNative(0xDEE8D30AA5C2E28D, ped, p1, p2)","js":"N_0xdee8d30aa5c2e28d(ped, p1, p2);","jsInvoke":"Citizen.invokeNative('0xDEE8D30AA5C2E28D', ped, p1, p2);","csharp":"Function.Call((Hash)0xDEE8D30AA5C2E28D, ped, p1, p2);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0xdee8d30aa5c2e28d` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}