{"hash":"0x5BA652A0CD14DF2F","ns":"PED","name":"ADD_ARMOUR_TO_PED","slug":"ADD_ARMOUR_TO_PED","official":true,"named":true,"luaName":"AddArmourToPed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"amount","type":"int"}],"summary":"Same as SET_PED_ARMOUR, but ADDS 'amount' to the armor the Ped already has.","descriptions":[{"source":"alloc8or","format":"text","body":"Same as SET_PED_ARMOUR, but ADDS 'amount' to the armor the Ped already has."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x5BA652A0CD14DF2F","gtaJhash":"0xF686B26E","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/PED/ADD_ARMOUR_TO_PED","markdownUrl":"https://natives.borderlinerp.com/natives/PED/ADD_ARMOUR_TO_PED.md","snippets":{"lua":"AddArmourToPed(ped, amount)","luaInvoke":"Citizen.InvokeNative(0x5BA652A0CD14DF2F, ped, amount)","js":"AddArmourToPed(ped, amount);","jsInvoke":"Citizen.invokeNative('0x5BA652A0CD14DF2F', ped, amount);","csharp":"Function.Call((Hash)0x5BA652A0CD14DF2F, ped, amount);","notes":[]}}