# PED::CAN_KNOCK_PED_OFF_VEHICLE

- **Hash:** `0x51AC07A44D4F5B8A`
- **Namespace:** PED
- **Runtime name (Lua/JS):** `CanKnockPedOffVehicle`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/PED/CAN_KNOCK_PED_OFF_VEHICLE

## Signature

```c
BOOL CAN_KNOCK_PED_OFF_VEHICLE(Ped ped);
```

## Parameters

- `ped` (`Ped`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = CanKnockPedOffVehicle(ped)

-- always available, by hash
local retval = Citizen.InvokeNative(0x51AC07A44D4F5B8A, ped, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = CanKnockPedOffVehicle(ped);

// by hash
const retval = Citizen.invokeNative('0x51AC07A44D4F5B8A', ped, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x51AC07A44D4F5B8A, ped);
```

*Sources: alloc8or RDR3 NativeDB.*
